! ANNOUNCEMENT !
The development of the full game When I'm Gone has started. If you want to follow the process, please consider signing into the mailing list:
The infection has spread too fast. Most cities have already fallen. You and your daughter, Jolie, have escaped into mountains, where you’ve found an abandoned cabin. But it was not entirely successful. You have been wounded, so your death is inevitable.
But you can’t afford to die. At least not yet. Your daughter is still here and you have to make sure that it’s going to stay that way even when you are not.
Game created for the #GMTKjam 2018 with a theme “GENRE WITHOUT MECHANIC”
Our take on this theme is “Survival game without your survival”. Instead of fighting for your own life, you are focusing on someone else’s.
@jarnik - programming, game design, character design
@pwMoti - art, content design, game design
Music - public domain from https://freesound.org/
How to play
There are three interactive objects on the screen, each providing different actions.
Door - which the mother can go out through and search for useful items.
Mother - can upgrade the cabin (if required items have been found)
Daughter - can be taught to different skills or knowledge, that are essential for her survival.
By combining these actions you can prepare your daughter for surviving on her own, when you are dead.